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全境封锁 1.2更新内容预览 全境封锁1.2版本更新了什么

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全境封锁 1.2更新内容预览 全境封锁1.2版本更新了什么

今天为大家带来《全境封锁》1.2版本部分更新内容,下面就一起来看看1.2版本更新了那些内容,由于1.2已经在测试阶段尚未有确切更新日期。

1.2 更新内容如下:

-No Date on that yet, but it is in the testing phase

尚未有确切更新日期,但1.2已经在测试阶段。

-There will be a new Daily Mission system that will fix the current problem with the missing dailies

将会有新的每日任务系统来取代现有系统,以避免没有每日任务的问题。

-Testing is very important to not repeat the 1.1 problems and that it is rock-solid this time

这次测试将会是全面且稳固,为了不再出现1.1的错误。

-New Dark Zone 200 Bracket for Gear Score 200 players with higher-level enemies and better loot

新的暗区分级GS200+,将有更强的敌人和更好的奖励,给拥有200分以上装备的玩家。

-Dark Zone 200 Bracket has the best quality loot and good chance to get 204 items and 240 Gear Sets

暗区200+将有品质最好的奖励,和有更高的机会掉落204的装备或是240的套装。

-There will be 3 Dark Zone Brackets: -160 / 160+ / 200+

将会有三个暗区分级区:-160/160+/200+

-Dark Zone 200 Bracket will only have High End Division Tech

暗区200+只会掉金国土

-Dark Zone 200 Bracket will have 32 – 34 NPCs

暗区200+的敌人为Lv32~Lv34

-Open World / PVE will also get an update with more activities (currently unknown)

PVE区域将会更新,且有更多活动或新元素(是甚么目前还不知道)

-New Dark Zone Activities (still unknown)

暗区将会有新元素(是甚么目前还不知道)

1.2 BUG 修正

-Reckless and One is None fixed

修正鲁莽和射即是空。

-Mission Doors not Opening after Matchmaking

修正组队后任务没有正常启动。

-Base of Operation Wings not activating

修正基地支线没有正常启动。

1.2 奖励

-They made some changes to get people away from crafting but as of now, they are only half-way there

将改变一些製作机制(目前开发到一半),Massive希望玩家不只使用製作来取得装备。

-High ends drops are more common now but the quality is still low and it is still difficult to get good quality loot - especially in the Dark Zone

将会提升顶级装备掉落机率,但装备品质和往常一样低,所以在暗区,仍然不易取得高品质

的装备。

-The whole Idea behind 1.2 is to be more generous with loot in terms of quality and quantity

1.2更新的理念是"更大方地给玩家有好又多的装备" 。 骗谁啊

-Looting should become the main-source of your equipment and not crafting

掉落奖励将会是玩家主要的装备来源,而不是製作。

-There will also be less Gear-Mod drops

装备配件掉落矶率下降。

-Better and more weapons drops (because they can't be recalibrated)

更好更多武器掉落(因为武器不能校正) 。

-Hard Mode / Challenge Missions and Incursions will drop better loot, so that the activity is more rewarding

困难/挑战模式,和Incursions会掉更好的装备和更多奖励。

-All Dark Zone Brackets get better loot, so that you can gear up your char better

所有暗区分区都会有更好的奖励,所以你的分数会变好看。

-More Gear Set drops from the Supply Drops in the Dark Zone

暗区空投会有更多套装。

1.2 游戏平衡

-No Nerfs / just buffs

没Nerf,只有Buff。

-Balance Weapon Talent is broken – It should only give you a buff when you switch from - hip-fire to shoulder. Right now you get always the balance buff – but this will be fixed. This way it will be most useful with bolt-action-rifles

武器天赋万物平衡是故障的。他应该只在腰射切换到瞄準时作用,目前玩家会一直拥有万物平衡的Buff。这将会修正,所以拉栓式狙击枪会更有用些。

-more details are unknown at this point.

目前还有很多细节不明。

可以看出大致方向就是把玩家都聚到育碧引以为豪的暗区,进一步削弱制作...但是200+暗区又必给金科技这真是自相矛盾?!讲真,除非育碧解锁敌人掉落量列表,如果继续锁死固定掉落金装数量,1.2提升掉落降低插件掉率无非是163,182武器防具充斥玩家背包而已。

全境封锁 1.2更新内容预览 全境封锁1.2版本更新了什么